TTTW v1.2.1

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DESCRIPTION

Lots of fixes and small improvements to make the experience much more streamlined, fluid, and enjoyable.

Quest Log bug fixed, quest can be reminded by interacting with Alpha during the semi-final

Merchant Wolf now has dialogue if you're Good Wolf

Revan's Drink scene should no loner trigger if you're a Wolf of any kind

Guild Infection scene should no longer trigger if you're Good Wolf

Added an NPC that alludes to the secret house + puzzle without needing out of game information

Secret house entrance is now automatically open on Patron saves

Noble Manor and Church now restrict use of transformation items for obvious reasons, reducing unintended instances of Player Wolf being present where she really shouldn't be

Guild disguise should no longer appear unless it is your mission

Removed some redundant checks for infected district events, should be impossible to tell the difference, useful for later

Both infectable leaders now have questions you can ask them regarding their memories and new wants

Guild, Merchant, Noble Districts now have DevCheat toggles to flip infection state at will (will break games, save beforehand)

Removed restriction on Refugee DevCheat spot, allowing you to trigger it at any point (will break games, save beforehand)

Removed Linux and Mac support as reports indicated they were nonfunctional

Download (Windows): https://mega.nz/file/zYEWhbSD#IkFFIK7YCnIrPJpIUA3ikumx0OsiaHz8AVm0M-P1eWM

AdAstra PATREON 64 favs
VIEWS1
FILES1 file
POSTEDJul 23, 2026
ARCHIVEDJul 23, 2026