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[Background Blog] February Development Update

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[Background Blog] February Development Update
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Hey Patrons,

Compymono here! February is always a challenging month since it’s so short, but I think we managed to get a lot done! Including lots of artwork progress on Nekojishi: L&P, story progress on Astatos, and work on Beek: Familiar Spirit Remastered.

We’ve also put out new background art posts for higher tiers, featuring artwork from Nekojishi L&P and Astatos!

Nekojishi: Lin & Partners

  • 3D Scene Progress

    •  Updated and finalised several props.

  • Artwork Progress

    • More story/character artwork has been completed.

Astatos

  • Chapter II Progress

    • Scenario writing for sub-chapter 2-3-2, 2-2-3, 2-3-4, 2-3-5.

    • Scenario editing for sub-chapter 2-3-1.

    • Translation for sub-chapter 2-2-1, 2-2-2, 2-2-3, 2-2-4.

  • Artwork 

    • Monthly Hero Skin progress.

  • Cascade Trial

    • Campaign select menu progress.

    • Learnt some new 2D animation tools for the menu background animation above!

    • Campaign scripting and progression systems progress.

Beek: Familiar Spirit Remastered

Note: While all core development is now complete, we are still finalising the revised English scripts, performing final testing, and adding some minor features. 

  • Translation Progress

    • Updated German, & French translations.

    • Updated UI for translations.

  • UI Updates

    • Added a new splash screen illustration upon completion of each route.

    • Added contextual help buttons under certain circumstances.

    • Improved the Timeshift animation.

    • Improved Bookmarks UI.

  • Bug Fixes

    • Resolved some issues that prevented game progression.

    • Fixed an issue related to skipping messages when offline.

    • Fixed an issue that prevented settings from being loaded until the settings menu was opened.

StudioKlondike PATREON 66 favs
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POSTEDFeb 28, 2025
ARCHIVEDJun 10, 2026