Hey lads!
Some things to consider before you play:
This is a very, very early demo, available to all Patreon/SubscribeStar tiers, but I’d appreciate it if you didn’t share it, as I don’t want random people to see the current state of the game and get the wrong idea.
Mac version currently isn't supported.
Android .apk is provided, but untested.
I aim to release something each month so you can see the game taking shape and the progress being made.
There are some glitches we haven’t fixed yet, also there are a lot of leftovers and unused stuff, like traits.
Some sliders have a very wide range, allowing you to create weird characters, but these will be adjusted for the final release.
There are only two variants for each face part right now, but we plan to have at least five or more for the initial release.
These customization options aren’t final. More will be added, and some may be removed.
Feel free to be as critical as you like! I want to improve the project and make it really shine!
The content included in this demo that's worth mentioning, though still in early development, features:
Character Creation: Female and male character customization. Note: The male character is NOT playable and will NOT be playable - this is just a demonstration of customization.
Train Intro: A short introduction scene set on a train.
Merged Locations: Jane's Home, Main Street, and Kevin's Diner.
Masturbation: Jane can masturbate on the toilet, in the shower, and on the bed.
NPC Interactions: Random NPCs will grope Jane if she gets too close.
Despite many game mechanics already designed and added to the game (although unused), there's still a lot of stuff that needs adjusting, polishing and syncing. December happened to be quite busy month for multiple reasons to everyone in the team, so we didn't do much progress because of that. Also, my character artist, LustFire, lives in Los Angeles, and if you aren't living under a rock, then you most likely can guess that he won't be productive for some time.
As a lot of things are changing constantly, there are multiple glitches (e.g., with character art) that we aren’t fixing right now, as they’re likely to break again soon. However, these will be addressed once the game is closer to being fully playable, so no worries. Some things are currently untouchable because tweaking them would cause further issues elsewhere. I ask for your patience as we focus on delivering a well-crafted, polished game rather than rushing it out. For now, please treat this version as another tech demo showcasing progress rather than a fully playable or enjoyable game.
Please excuse the "mutants" and odd-looking characters. We created only two (very extreme) characters for testing and are mixing them randomly, resulting in some bizarre outcomes. Additionally, sliders are currently unrestricted, so NPCs can end up with extremely short or long limbs, leading to absurd visuals and broken animations. Naturally, these issues will be addressed and fixed later.
That said, we aim to release a more polished and somewhat playable demo (probably) around March, barring any major issues. But before that, you can expect something still in February.
Cheers!