For this month's build I'll aim to get as much work done on the dungeon XL floor redesign as I can. Which will feature a new Clayman living statue type enemy. I tried giving him a human face but it just looked really wrong, so I ended up going for a dnd doppelganger inspired face. I'm not entirely satisfied with how he looks at the moment, but hopefully some procedural textures will make him look a little less bland.
The two cinematics that will definitely be in ea2 are clayman standing and the wolfman anal that came second in the May poll by a single vote (71 vs 70). I'll also get to work on the lava siren/nightmare cinematics but I can't guarantee any of them will be done in time.
Other than that I'll be working on some new decor systems. I included a screenshot of a new carpet prototype for the redesigned floor.
As always the build will be uploaded on the 20th, and the next animation poll around the 15th.