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v0.6 early access 5

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v0.6 early access 5
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Edit (hotfix 2):

I've seen it requested often enough that I added an experimental option to enable smooth cinematic animations. It has a lot of issues, especially with naughty fluids sliding into position during transition stages. I haven't had too much time to test it but I'd imagine the issue happens more in the older cinematics than the newer ones.I don't want to spend too much time tweaking old cinematics, but I'll try to throw in some fixes in between updates.

Massive thanks to everyone for the bug reports.

Changes hotfix 2:

The old bed cinematics now hide the blanket to prevent the camera from clipping.

The vibrating orb cinematic now properly fades to black on completion.

Added an extra safety check in case the game spawns too few servers on the alien floor.

Added new suit and bottomless strap variants to the new outfit.

Fixed animation weights around the chest area of the new outfit.

Mimics now only spawn as corrupted after the first loop.

Mimics can no longer randomly spawn if the floor already has mimics from other special rooms.

The fps limit setting now gets saved properly.

Added a new experimental setting "Smooth Cine Animations" to force cinematics to use linear animation interpolation (non choppy).

Edit (hotfix 1):

Apparently windows defender is false flagging the vulkan build as some sort of trojan for some users.I've scanned my entire computer and defender couldn't find anything, so I'm fairly confident windows defender is just panicking because it encountered a new executable.If the hotfix also gets flagged as a trojan maybe wait a day or two and see if windows defender calms down.

Changes hotfix 1:

Special thanks to the people on discord for all the bug reports.

The new outfit is now properly removed when cinematics require access to the downstairs area.

Fixed the new alien cinematic belly instantly jumping between sizes.

Fixed some issues with the cum material in some cinematics.

The new alien extraction cinematic now gets shortened if it would otherwise go on for minutes.

Fixed an issue that caused the game to freeze when skipping during the extraction phase of the new alien cinematic.

Roughly doubled the spawn rate of cumpkins and the masturbation orbs on the lava floor.

Original post below:

This build features a complete graphical rework of the alien floor, a new scifi outfit and three new cinematics.I only had time for a couple of bugfixes, and hopefully I didn't introduce too many new bugs with all the new content.

The overseers now patrol around instead of just staying in one spot, they also spend a turn being surprised when first spotting the player. Instead of just shooting the moment the player steps into vision.

The hunter is still just a stat check unfortunately. I wanted him to have a special acid gimmick as an homage to Alien. But this will have to wait til later.

There are also a bunch of new Hunter holding tanks on the alien floor. The intact ones will spawn an Alien Hunter when broken.

The stairs on the alien floor leading down are covered by a locked hatch. The player needs to reboot 3 servers to unlock the hatch before they can progress to the next floor. And whenever a server is turned on, some contained hunters break free from their holding tanks.It's a bit cliché, but I feel it fits really well with the theme.

This was the final early access build for v0.6, and the public release will be at the end of next month.

The next version will be version 1.0, and the early access period will be much longer than for previous builds. I'll go into more detail in the preview for early access 1 which will most likely be up on the 1st of March.

Thank you all so much for your support!

Full list of changes below:

New Content:

New Frank anal cinematic.

New alien medical device cinematic.

New Vampire threesome cinematic.

New scifi themed outfit.

Added a new energy sword to the loot pool.

New server reboot mechanic to progress past alien floor.

New Hunter holding tank tiles added to alien floor.

Changes:

The alien floor has gotten a complete graphical rework.

Overseers no longer shoot the moment an enemy steps into vision.

Overseers now patrol the alien floor.

Bugfixes:

Tweaked some code to hopefully fix cinematic unlock issues for good.

The castle stage will now spawn corrupted claymen instead of 99% corrupted magic armors (Thanks to Myahmary for the bug report).

Fixed a typo in the aphrodisiac vial description (Thanks to Byran for the bug report).

Raised the roof in real world generic cinematic stage to prevent camera going outside the level (Thanks to Sebazz-1 for the bug report).

Throwing items now interacts properly with Interactable tiles (Thanks to Byran for the bug report).

Items thrown onto holy fonts now counts as dipping them.

Items thrown onto altars will reveal their blessing/cursed state.

Throwing weapons on mimic chests now count as a regular throw attack.

Throws onto mirrors now breaks the mirror.

Throws onto Claymen statues now properly aggro the group.

Kraken tentacles have had their libido removed. Only the head can approach the player for funtimes now (Thanks to Byran for the bug report).

Floppystack PATREON 212 favs
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FILES7 files
POSTEDFeb 20, 2026
ARCHIVEDJun 10, 2026