Edit (hotfix 1):
Fixed the castle floor clayman plinth and magic armor enemy having no color.
The slime girl will no longer try to engage charmed players for fun times.
Fixed the new charmed eye effect being rendered behind the nightmare body effect.
Stealth effect is now also applied to the pantherman's eye mesh.
Breast physics now only activate after the character has begun animating, should lead to less chaotic breasts at the start of cinematics.
Original post below:
I had to spend most of this month animating the three new cinematics for this build. Mostly because early access 2 required so many hotfixes. But also because the overseer threesome took way longer to animate than I planned. I did manage to knock out some rough prototypes for some new final floor characters though. So unless this build is somehow horribly broken I should be in good shape for next month's build.
The overseer threesome is a bait and switch. It starts off with the two overseers, leads into a hunter orgy and ends with a custom game over screen.
I redesigned the mechanical bull for the new saint statue to a more phallic design, I feel like it fits better with the whole dirty saint theme.Praying to the new saint grants a summon spell that spawns in the mechanical bull from the cinematic, which removes lewd meter based on how many times the player prayed to the statue.
The slime nun cinematic plays after helping the slimegirl with taking confessions, or by asking her to clear the lewd meter.
I also merged the VR test build into the main branch, since apparently the OpenXR mode doesn't need to be in a separate build.It can be enabled with a command line argument just like the Vulkan rendering mode. So I added another bat file to the game folder for launching the game with the OpenXR mode enabled.I'm not very familiar with bash scripting so for the Linux build the game needs to be launched from the terminal using the following command (without the quotation marks) to enable VR:"./HardStuck.x86_64 --xr-mode on"
The preview for v1.0 early access 4 will be uploaded on the 1st of June.
Thank you all so much for your support.
Full list of changes below:
New content:
New Overseer threesome cinematic.
New Slimegirl oral cinematic.
New "Mechanica" saint statue with cinematic added to neutral floor churches.
Added a new spell that summons the Mechanica bull.
Added a new eye glow effect for when the player is charmed.
Changes:
The experimental VR features have been added to the main game build.
Bugfixes:
Special thanks to everyone who submitted a bug report.
Fixed an issue causing the following character effects to be applied to the wrong npcs.
Corruption.
Stealth.
Wet.
Removed the old edge effect from the kraken's body shader.
Dungeon camera input no longer updates while a cinematic is playing.
Cinematic debug view now forces actors to have readable names.
Slimegirl nun no longer has any naughty fluids listed when inspected.