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v1.0 early access 4

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v1.0 early access 4
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DESCRIPTION

Edit (hotfix 3):

Fixed many issues with the legacy outfits in the new system.- Like missing textures, missing body parts and wrong hair colors.

Fixed broken default hair and default hair color options.

Belly scaling no longer breaks cinematic auto stripping.

Chloe should no longer appear bald during certain cinematics.

The nightmare body material has been updated and no longer appears in front of transparent materials like water and fog.

Chloe's eyelashes/eye highlight material has been updated similarly to the nightmare body material.

Fixed the blown out glow in Cun'thulu and Sedusa statue cinematics when using the nightmare skin.

Minor fixes to Wolfman doggystyle and Pantherman missionary.

Updated the non outfit build to include fixes not related to the new outfit system.

Edit (outfit build hotfix 2):

Fixed an issue causing the breasts to never switch to animated mode during cinematics.

Fixed the game crashing when trying to load non existant tanlines.

NPCs can no longer trigger the hot bath dialogue prompt from stepping in the water.

Improved the blacksmith placement after bath cinematic.

Fixed ring of recharging effect not being applied properly at higher item levels.

Fixed an issue in the Kraken's body shader that caused him to appear brighter than intended.

Edit (outfit build hotfix 1):

Fixed the game not actually loading files from the mods folder.

The game no longer crashes on cinematic load when belly size is enabled.

Fixed another issue with belly scaling breaking outfit part selection.

Fixed a couple of outfits attempting to load non existing hairstyles.

Original post below:

I managed to more or less finish everything I had planned for this build. 1 new enemy, 2 new cinematics and a completely revamped outfit system with full modding support.Since there are so many new changes to the game's code, I made a separate version of the build that has the outfit rework. Just in case it's all horribly broken in ways I haven't considered.

I ended up spending a lot of time coding the underlying system for the new outfit system and porting over all of the old outfits. So the new Knight enemies don't have any special gameplay just yet. They just stand there, menacingly.

The pantherman's face looked really weird in the new threesome cinematic since it's actually visible to the camera, so I had to looksmaxx him a little.He now has a more pronounced jawline, properly sized teeth, whiskers and less blurry eyes.

When pressing F3 on the main menu there's now a button to export all the games outfit assets and data to the mods folder.The new system is very json heavy, so much so that I'm looking into making a separate data entry tool to make the whole thing easier to work with.I only had time to throw together a barebones readme file which can be found in the mods/outfits/ folder.It contains an overview of all the different data structures and I've tried my best to explain what all the object properties do.Eventually I want to have an in-game way of mixing the various outfit parts. But for now json files are the only option.I added the mishmash outfit file from the last screenshot to mods/outfits/chloe as an example for mixing outfit parts.

Also I've been looking into licensing, now that I'm starting to release graphical assets.I decided to license all the assets the game puts in the mods folder under the CC BY-NC-SA 4.0 license.Which is explained at https://creativecommons.org/licenses/by-nc-sa/4.0/In essence, I'm all for people having fun with the assets, but I don't want to see them listed for sale anywhere.

The preview for early access 5 will be uploaded on the 1st of July.

Thank you all so much for your support.

Full list of changes below:

New content:

Knight enemy.

Knight full nelson cinematic.

Pantherman threesome.

Moddable outfit system rework.

Placeholder weapon golden claymore added.

Placeholder final floor layout and graphics added.

Changes:

Pantherman face upgrade.

Added support for multiple character skins, only Knight has additional skins at the moment.

Added a skin selector to the cinematic pause menu for characters with multiple skins.

The game now defaults to using borderless fullscreen, with exclusive fullscreen being a separate option.

Floppystack PATREON 207 favs
VIEWS1
FILES8 files
POSTEDJun 20, 2026
ARCHIVEDJun 20, 2026