Hey all
One thing I've noticed in the final phase of the game release is the fact that it takes just too long to ensure continuity and debugging, which is why I've decided that from now on I will be releasing the updates in slices of two.
Day 3 part 1- alpha will be released sometime in mid-late October then, the part 2 will be released a month later.
Part 1 will have an alpha and a beta
Part 2 will have an alpha, beta and final releases.
This is to ensure the speed and quality of the updates doesn't degrade as the number of variables keeps increasing.
Now for the actual update, the script for the Day 3 part 1 is largely done. I have started working on the renders. As I said earlier, I would like the Alpha to be ready by Mid-October but it may get delayed by one or two weeks. Day 3 will have the first NTR bad end. It will also mean some NTS path will start to get revving now that everything is setup and the player has defined his or her characters to their liking. This is will be a huge chapter for vanilla, NTS and NTR paths and I think you all will really like it (especially the people who play D&D).
Next update coming soon.