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Weekly Development Update - 01.03.2026

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Weekly Development Update - 01.03.2026
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This week I have managed to render all the images for the events in the Homeless Shelter for the upcoming update. I have also done all the events with the Elder that are related to those scenes.

The scenes with the Elder are mainly for setting up future events where I want to introduce a new corruption path for Emily that will be available in future updates. This path is going to be more magic themed and will fit more with the medieval fantasy world I am going for. It will include a new character and offer a new, fresh way to corrupt Emily.

I also want to talk about adding more corruption paths for Emily in general. I have a lot of ideas for these corruption avenues that Emily can take part in. There are numerous possibilities yet to be explored and many kinds of things Emily can be subjected to. However I am very hesitant to increase the scope of the game too much right now. I would rather focus on current corruption lines and push those evenly with every update to a similar level of progression. Introducing a bunch of scenarios and moving all of them further on a reasonable pace in each update might be quite difficult to achieve.

That does not mean I am not open to adding new corruption lines quite the opposite. I would like to add as much interesting and appetizing scenarios as possible, but I also need to be realistic about the overall scope of the game and the speed of development. Hopefully, in the future I will be able to add more corruption lines, but right now I am more focused on moving further the lines that are already in the game.

Adventurous Goat PATREON 4 favs
VIEWS1
FILES5 files
POSTEDMar 1, 2026
ARCHIVEDMar 1, 2026