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New Build Dropped! (A Christmas themed one!)

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New build just dropped for Patreon supporters! (Linked at the very bottom of this post, below the change log!)

You can now pick between the old (finished) and new (work in progress) map upon starting a new game. The new map is about a third done in terms of the landscape, however more needs to be done for set dressing, especially around the settlements. Me and my team will be taking a break for a week or 2 over Christmas, so I'm glad I could get this out before the holidays! Thank you for the support! <3

Changelog : 

  • Added new map with option to pick between new and old map upon starting a new game

  • “Scanner” is now divided into 2 upgrades in the new map : signal receiver and metal detector

  • Scanner settlement pings now have limited range

  • Added grapple upgrade in very prototype phase

  • 60 degree slopes are now black on terrain scanner, and cannot be climbed even with tread spikes. Grapple is needed, but anchor points haven’t been placed yet. Shouldn’t affect old map too much.

  • Improved freecam and changed some hotkeys

  • Remapped console commands

  • Fairy lights

  • Light poles

  • Light path generators

  • Train bridge generator

  • Various coding changes to allow for loading new/old map

  • Added patreon, youtube and discord links to main menu

  • Updated patreon data sheet

  • Automated tier 1 and 2 patreon tank messages based on data sheet

  • Slightly automated tier 3 patreon tanks so I just have to enter their names

  • Added water physics to tank and objects

  • Fragile items now less fragile

  • Blizzards now much harder to see in

  • Blizzard is quieter

  • Added cruise control upgrades

  • Removed auto braking (you will now roll down hills if you don't brake, like a real car)

  • Christmas hat for signal receiver upgrade

  • Christmas themed presents

  • Christmas themed radiotrician dialogue

  • Fairy lights for max storage upgrade

  • Added WIP first person mode (press H)

  • Added screen dirt and lens flare to new map

  • Various lighting/visual changes

  • Landscape material changes : rock blend, removed snow on ice

  • New junk item textures for most of them

  • Handle with care deliveries now show different colors for different durabilities (this was already a thing in the code, just wasn’t made clear to players)

  • Added new junk items : drive sprocket, axel, and anchor

  • Made weak ice signs twice as big

  • New model for valve junk item

    Bug fixes :

  • Fixed weak ice sign exclamation mark bug

  • Fixed claw ambient light being visible even when claw isn't out

  • Fixed claw roll speed changing depending on framerate

  • Added r.GraphicsAdapter=1 console command when the game starts. Apparently this may help with some crashes on laptops?

  • Fixed stuttering on ice

  • Fixed various ice bugs (random breaking, clipping through if you hit it too hard)

  • Tried to improve tank physics, not sure if I succeeded 

  • Fixed tank track snow indents not appearing sometimes after going over hills

  • Updated collisions for most junk items, should be less buggy


    Download Link :


    https://drive.google.com/file/d/1tR2xbE2bI-kpJp2PCO3RoLVd9JcbrPEH/view?usp=sharing

Drenindok PATREON 7 favs
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POSTEDDec 22, 2024
ARCHIVEDJun 10, 2026