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Yoko anim (attached)

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Okay, this post will look a little weird. Okay, this is an animation from Yoko set - the reason why it doesn't have a GIF version in the thumbnail is, um...

Well, I've been playing with different resolutions and FPS settings, and the gif version ended up being around 220+ mb in weight. My hair will get grey watching it upload and then loading up to show. I'm planning to spend some more time experimenting with Wan 2.2 and different workflows these weekends. This version is 24 fps one - I also used an interpolated one for 30 fps, but instead of being smoother, it was slower - and the length went from 5 to 8 seconds.

But before that I want to finish and upload everything that's half-started or mostly finished, - Pulchra animation and alt style Xianyun set, which I plan to do for tomorrow.

Then the plan to experiment more on the animations, ESPECIALLY the ones with the faces shown. Eh, they are kind of hard to add voice into, ngl, but just the animations themselves would be nice to master. Will leave mostly to Saturday. Sunday I want to dedicate to requests.

Oh, and I've somehow pulled through the scientific progress report. PHEW. That's one massive headache over for quite a while

Rant: Imagine my expression when several months (almost a year, actually) of work I've spent on my project - and this Sunday, a few days before the progress report, I find a 2017 article on exactly everything I've been doing, and not just an article in the internet, but made by one of the professors in my uni. Bruh, that Sunday I felt that my fate was sealed for sure, but now everything is on the track.

MY HEAD IS FINALLY BACK IN THIS FINALLY, I CAN STOP THINKING ABOUT IT FOR A LONG DAMN TIME.

CODEMISTAKE IS BACK.

MALEVOLA AND UBEL ARE GOING UP IN PRIORITY.

CodeMistake PATREON 808 favs
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POSTEDJan 22, 2026
ARCHIVEDJan 22, 2026