- added all copper block (1)- added all cut copper block (1)- added copper ore/deepslate ore (1)- added lightning rod (1)- added tinted glass (1)- added raw iron block (1)- added raw gold block (1)- added raw copper block (1)- added azalea leaves/flowering leaves (1)- added azalea plant/flowering plant (1)- added small dripleaf (1)- added big dripleaf (1)- added hanging roots (1)- added cave vines/cave vines with berries (1)- added spore blossom (1)- added glow lichen (1)- added glow itemframe (1)- added sculk sensor (1)- added random hanging roots under grass/podzol/rooted dirt block (3)- various subtle changes/fixes (1,2,3)*(1)=basic (2)=addon (3)=modelsAll 1.17 blocks are now done, I'll work on 1.17 items next.I'm getting lots of user reports on 1.17 128x pack crashing the game when it used to run fine in 1.16, it's most likely due to minecraft migrating to different java version in 1.17, changes to the game engine, or bug in optifine. Because the few additional 1.17 block textures shouldn't make such a huge difference, and there are actually less animated textures (a big source of performance impact) in the packs now. So if you're also getting crashes from the 128x pack, I would suggest either disabling all animated textures, or try using a lower res versions, or wait and hope for minecraft/optifine to fix it.Updated the custom block properties files with some fixes.Added some steampunk/dieselpunk builds using the new copper blocks and elven/druid builds using the new plants to the rp test map.===============================
You can download the pack here (works with any 1.17 versions):https://www.patreon.com/posts/update-40-58181233Click on the files inside the folders individually to download them
Basic: all required essential vanilla textures
Addon: optional extra biome-specific textures that fits vanilla gameplay
Bonus: optional extra biome-specific textures that doesn't fit vanilla gameplay
Items: item and armor textures
Models: optional extra custom models, works with any res versions
The "basic" pack need to be loaded at the bottom (just above default pack), and the optional packs can be loaded on top in any order.The texture resolution for "basic", "addon", and "bonus" pack need to match each other for pathtracing to work properly, but you can use whatever res you like for the "items" and "models" pack.The extra grass in the "models" pack works best with SEUS PTGI HRR and "Smooth Lighting" option disabled. Otherwise I don't recommend using the "models" pack.Please check the included "features list" text file inside each optional pack to see detail descriptions of what they add, or how to remove unwanted features in the "models" pack.!! Don't try the 256x versions unless you have >48GB of RAM+VRAM !!Make sure these settings are set correctly, or else the textures will get messed up:
"Quality Settings > Connected Textures" to Fancy
"Quality Settings > Natural Textures" to Off
"Quality Settings > Custom Colors" to On
"Quality Settings > Anisotropic Filtering" to OFF
"Detail Settings > Alternate Blocks" to On
"Detail Settings > Trees" to Smart or Fancy
"Performance Settings > Smart Animations" to On
"Shaders > Shader Options > Raytracing Options > Full Raytrace Reflections" to On (for SEUS PTGI shader only)
"Shaders > Shader Options > Texture Resolution" to match the res of the pack you're using (for SEUS PTGI shader only)
Optionally could download the block properties file included in the download link and use it to overwrite the same file inside SEUS PTGI shaderpack. The file adds several fixes, and makes ore crystals glow if you enable "glowing redstone block" or makes the bonus pack scifi panels glow if you enable "glowing emerald block" in the shader options.
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Since I've already made posts explaining various common problems with my pack and mediafire, any comments/questions on these matters or things already written in this post will likely be ignored.Feel free to leave some feedbacks for the existing textures, or suggestions for new block textures!