- changed normal horse model slightly (1)- added all normal horse color variants (1)- added all normal horse pattern variants (1)- added leather horse armor texture and item icon (2)- added iron horse armor texture and item icon (2)- added gold horse armor texture and item icon (2)- added pig saddle texture (2)- small changes and fixes (2,3)*(1)=mobs (2)=items (3)=addonI've been lacking motivation to work on entity texture due to how annoying it is to make them, so there's not a lot of progress in this update. Hence I've made the 128x/256x mobs pack available to all tiers. Next month's progress will probably be lacking too depending on my motivation, I will be taking some time off here and there.I'll start working on the new blocks/items in 1.19 when it fully releases and has optifine and shaders working properly.Made the horse legs slightly thinner so they're more realistic, but I can't drastically change anything since the horse armor model can't be modified. The saddle and rein model are also slightly changed. For getting my pack to work with fabric based mods or iris , please link your discord account to patreon and join my patron discord server to get help on these matters.===============================
You can download the pack here (works with any 1.18 versions):https://www.patreon.com/posts/update-48-68543115Click on the files inside the folders individually to download them
Basic: all required essential vanilla textures
Items: item and armor textures
Mobs: mob and animal textures
Addon: optional extra biome-specific textures that fits vanilla gameplay
Bonus: optional extra biome-specific textures that doesn't fit vanilla gameplay
Models: optional extra custom models, works with any res versions
The "basic" pack need to be loaded at the bottom (just above default pack), and the optional packs can be loaded on top in any order.The texture resolution for "basic", "addon", and "bonus" pack need to match each other for pathtracing to work properly, but you can use whatever res you like for the "items" and "models" pack.The extra grass in the "models" pack works best with SEUS PTGI HRR and "Smooth Lighting" option disabled, or shaders with labPBR SSS texture compatibilities. Otherwise I don't recommend using it.Please check the included "features list" text file inside each optional pack to see detail descriptions of what they add, or how to remove unwanted features in the "models" pack.!! Don't try the 256x versions unless you have >48GB of RAM+VRAM !!Make sure these settings are set correctly, or else the textures will get messed up:
"Quality Settings > Connected Textures" to Fancy
"Quality Settings > Natural Textures" to Off
"Quality Settings > Custom Colors" to On
"Quality Settings > Custom Entity Models" to On
"Quality Settings > Random Entities" to On
"Quality Settings > Anisotropic Filtering" to OFF
"Detail Settings > Alternate Blocks" to On
"Detail Settings > Trees" to Smart or Fancy
"Performance Settings > Smart Animations" to On
"Shaders > Shader Options > Raytracing Options > Full Raytrace Reflections" to On (for SEUS PTGI shader only)
"Shaders > Shader Options > Texture Resolution" to match the res of the pack you're using (for SEUS PTGI shader only)
Optionally could download the block properties file included in the download link and use it to overwrite the same file inside SEUS PTGI shaderpack. The file adds several fixes, and makes ore crystals glow if you enable "glowing redstone block" or makes the bonus pack scifi panels glow if you enable "glowing emerald block" in the shader options.
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Since I've already made posts explaining various common problems with my pack and mediafire, any comments/questions on these matters or things already written in this post will likely be ignored.