This guide will be for editing glow color and strength in game using MDF-XL.
You'll need both MDF-XL and _ScriptCore for this.
Activate both mod on Fluffy.
Click Open MDF-XL: Editor.
This is the mesh and material list that you can edited
For this example, we will only change the glow on Ancient Angel wings. The wing is located on the waist part, and their ID end in number 5.
Click Material Editor to expand it, scroll down to find 2 MDF attributed to the waist part.
Click on the PC_019_A_CMN_BODY_002_Wing_MI_UseSC as these is the only MDF that used for glow in this example, you might need to edit other materials on different mods.
Scroll down until you find Emissive_Color, Emissive_Intensity, and Emissive_Power.
You can change the color by clicking on the color square on the right side. It will open color pallet where you can use to specify what color you want.
You can control on how strong and intense the glow by adjusting Emissive_Intensity, and Emissive_Power. The great thing with MDF-XL is the change is live, meaning it will change as you edit it.
Once you're done you can save the preset by entering the preset name and click Save Preset.
Choosing the new preset will automatically change the glow next time you start the game.
Leave comment if something is not clear enough or you want to add some additional information.