Helloooo, everyone! I’m back with one of the final weekly updates before the release of the next chapter. Are you excited?! Because I definitely am! 🫨
After a long time, this week I finally finished the visual side of the new chapter! From this point forward, my focus will be entirely on writing the dialogue, coding the scenes, and polishing everything for release. Thankfully, all of that is MUCH faster than producing the artwork, so things should move very quickly from here.
Of course, I’ll still need to make a few adjustments here and there, and I may create some additional supporting images if necessary, but compared to everything else, that’s the easy part.
As for the release date, I’m currently aiming for the weekend of the 31st, which is the weekend after next. I believe that’ll give me enough time to finish the chapter and do a more thorough review, something I unfortunately wasn’t able to do before releasing the previous chapter.
Unlike the previous update, this chapter probably won’t introduce many major technical changes. However, if I end up adding any new mechanics or making internal changes, they may create a few compatibility issues between versions that I’ll need to resolve before release.
Either way, I’ll keep you all updated throughout the next two weeks. And who knows... maybe I’ll even share another teaser before launch. 👀
Thank you all so much for your continued support. We’re getting very close now!
And don’t forget: tomorrow is Spicy Sunday, so stay tuned! 🔥