Sup Goodies!!! How are you all doing?This week, we made more progress on several different tasks.
🛠️ Mission Creator
We made further progress on our mission creator.We gathered feedback from the team, created a new naming standard, and we’re now in the final round of feedback before putting it into production.
🏠 New Environment Optimization
We’re also optimizing our new environments.
We are creating some new locations that you’ll be seeing very soon, and right now we are in the optimization phase. This includes testing render times, model weight, materials, and textures.
Running these tests now helps us avoid future problems and also ensures that the environments will be optimized enough to run properly on every team member’s computer.
📋 Task Manager
We created our own task manager, implemented it into production, and we’re about to begin testing it.
Over the next few weeks, we’ll be working on improvements and fixes to make it even better.
🗺️ Map Optimization
Now that we are creating multiple missions across the map, we are also studying ways to optimize the map itself.
Because of that, we’re running some tests to make everything in the background of the scene much lighter. In other words, the part of the environment where the characters are will keep maximum quality, while the distant background elements will be optimized to make renders lighter and more efficient.
🖼️ In-Game Gallery
We are implementing the first version of the in-game gallery.
It is still in the testing phase, but the results are already looking really nice.
🎞️ Animations
We started working on the animations!
We know this is something you all really enjoy, so we are planning an update packed with animations featuring different girls.
🛠️ Artist Helper
The Artist Helper UI has been updated, and several new features have also been added.
It is now possible to add jumps, create multiple scene groups at the same time, and insert choice menus!
The Artist Helper UIThat’s it for this week, guys!
As you can see, we’re continuing to improve many different parts of the project, always working to make the game more complete, optimized, and fun for everyone.
Thank you so much for all the support, it really means a lot to us!