This week, a lot of progress went into the new Solitude / Agua Fría content, including optional bosses, new enemies, quests, maps, and story progression.
A big part of this week was dedicated to building quest flow and continuing the main story, so while there is a lot of work done, I can’t go too deep into details without giving spoilers.
👑 New Optional Bosses – Agua Fría
Two new optional bosses were added to the new Solitude / Agua Fría content.
Naga
New skill set:
Regal Coil
Venomous Kiss
Hypnotic Sway
Serpent Tide
Queen Slime
New skill set:
Royal Slime Grasp
Viscous Embrace
Gelatinous Tide
Dissolve
Absorption
Both of these bosses will include:
New NSFW scenes
Extraordinary rewards for defeating them
Boss Rewards
Scales Cape
Gelatinous Rapier
🐀 New Story Enemy – Rat Girl
A new enemy with major weight in the Agua Fría main story has been added:
Rat Girl
This enemy includes:
Many new portraits
New scenarios involving them
A full skill set:
Filthy Scratch
Gnawing Bite
Skitter Step
Cornered Frenzy
This enemy type will play an important role in the progression of the area.
🌍 New NPCs & World Expansion
Added many new NPCs
Added multiple new scenarios in both Agua Fría and Velmora
Added a new important town
📜 Quest Progress & New Systems
Added many new side quests
Added many new main story quests
Implemented a new mine system beneath Agua Fría
⚖️ Rebalancing Work
Rebalancing older enemies
This balancing work will continue next week as well
Probably around 70% of development time went into writing quests, implementing story progression, and continuing the main narrative while also working on Agua Fría.
This devlog may look a bit shorter in terms of visible features, a huge amount of work was done behind the scenes.
Thank you all for the support 💜More progress coming next week. Have an amazing week and see you this friday!