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✍️ Zendaria’s Corruption – 0.5.0 Devlog | Week 11

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✍️ Zendaria’s Corruption – 0.5.0 Devlog | Week 11
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I want to sincerely apologize for the delay on this devlog. I wasn’t home this weekend, and I only got back late today on Monday, so this post ended up coming later than usual. A huge apology to all of you 💜

🖼 New Bezel Art

Added new bezel art

This bezel was made by the same artist who will also be handling the portraits we previously talked about

All 1920x1080 monitors should be able to enjoy it without problems, as long as the resolution scaling is set to 100%.

I also plan to make different versions for other resolutions, and I’ll provide them as downloadable files for anyone who wants to use them.

The installation is very simple:

You only need to replace the “fantasy” PNG inside the game folder

🖥 Custom Menu Progress

The new custom menu is now almost ready

This is part of the effort to give the game more identity and make it feel more unique, instead of relying so heavily on the default RPG Maker style

This is one of the visual changes I’ve been most excited about, and I think it will give the game much more personality.

📖 Main Story Progress

Added new scenarios for the main story

Integrated the new magic classes directly into the main questline

Continued pushing the central narrative of 0.5.0

A large part of this week went into story implementation and progression.

🧪 New Item Added

Added a new item: Stillmind Tonic

This will be used in upcoming content and story-related progression. (It includes a secret bad end)

🖼 Portrait & Visual Updates

Added multiple new NPC portraits

Added new goblin portraits

Replaced Grazga’s portraits (Her portraits will be remade by hand soon, but this is in the meantime)

🏘 Frostwatch Pass Expansion

Added new NPCs to Frostwatch Pass

Added new shops in Frostwatch Pass

This area is continuing to grow and become more functional and populated.

🚖 Fast Travel Improvement

Added new fast travel carriage

Available in:

Ports and Docks

Solitude

This should help improve mobility and make moving through the world more convenient.

🎭 Bad Ends & Party Scenes

Continued working on multiple bad ends

(Futa Mare, sorry for the big censorship)

Added more scenes with current party members

A lot of development time this week was spent on this content, even if it is harder to show directly in a devlog format.

That’s everything for Week 11. Thank you all for your continued support. I know it is taking time, but I assure you it will be worth it! Please stay tuned and be patience. 💜

Bingus Bangus PATREON 74 favs
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POSTEDMar 31, 2026
ARCHIVEDMar 31, 2026