Hello! ๐
I've changed the Patreon banner and profile picture. I usually like to do this shortly before or after a big update.
Both images were made by hand by the same artist who has been working on the character portraits, and those portraits are finally finished too! The next step will be changing the names and images of the Patreon tiers so they fit the gameโs style a lot better.
I decided to go with this pixel-art style because I love it, and the new banner is inspired by the Vortex Club. I hope you like the new look! Please let me know what you think, or if you actually preferred the old style of the page.
Thank you so much for your patience. The final details for 0.5.0 are being worked on right now. A lot of the work is stuff like adding the already-written Bad Ends, checking bugs, adding music, testing things, and polishing the update as much as possible.
Anyone who has questions can send me a DM on Discord.
I was going to write the changelog today, but honestly, it is massive, so I will do it later.
Now that I am almost done with everything, I am realizing how huge this update actually became.
0.5.0 has:
More than 360 images used in scenes.
More than 30 scenes, including NSFW scenes, transformations, and story/world scenes.
New characters and new portraits.
More than 3 new towns/areas, including Agua Fria, Cold Nook, and Frostwatch Pass, with their own quests.
More than 65 quests.
More than 15 new enemies.
3 mini-bosses.
More than 50 new weapons.
More than 5 spells for each new magic class.
New companions: Misha, Astro, Yarel, and Joan.
A new custom menu.
More than 60 handmade pixel-art portraits.
Closure for older characters, like Cyrus in Solitude.
And a lot of new interactions everywhere.
Right now, I am in the final stretch: testing, checking details, and making sure nothing important breaks before release.
The update is planned to arrive tomorrow, Friday, June 5, or Sunday at the latest. As soon as the update is being uploaded here on Patreon, I will make a post letting everyone know. I usually do that a couple of hours before the full release post is properly published and ready to download.
There is still a lot I need to test: old class compatibility, class-exclusive items, the new magic classes, possible alternate paths, collisions that could break the game, and other small things that can become a big problem if I miss them.
I also need to make sure the Patreon verifier works properly. Last time there was a huge problem with that on the first day of release, and I really do not want that to happen again.
So yes, 0.5.0 is almost here. Thank you so much for your patience while I finish these last checks.
I also want to thank everyone who helped with the Vortex Club and Cold Nook. Cold Nook is now full of life thanks to your ideas, routes, and dialogue choices. Really, thank you so much for helping with that.
It is a shame that the general handmade art took longer than expected, but our artist works on backgrounds, characters, color, lighting, and a lot of other details. There are many drawings to make, and I prefer giving them enough time instead of rushing everything.
I know this update has taken a very long time, from December 24 to now. I am sorry again. Between the end of university and some serious family problems, it was impossible for me to finish everything earlier.
Soon, I want to talk more honestly about how long each update takes and make a decision about the future update schedule.
I hope you all have a great weekend. I will be here and on Discord if anyone wants to contact me.
Thank you so much for your patience, support, and love ๐
-Bingus Bangus