This week, I finally implemented everything I was writing and preparing during last week’s development. As often happens when I start building quests, I sometimes go a little off track and end up adding more content to a single quest than originally planned. Because of that, D’LooLoo’s quest ended up being expanded with more scenes and extra transformation content.
🤡 D’LooLoo’s Quest Expanded
D’LooLoo the Clown’s quest has been expanded with more content than originally planned.
The quest includes some furry transformation content, with monkey girls and a general circus theme. There will not be a full circus map or circus area, but the quest itself will still use the theme through its characters, transformations, and events.
🎭 Mime Content
This is part of my attempt to experiment more with transformations that are a little more vanilla instead of always making every transformation extremely wild or monstrous. The mime content is still transformation-focused with just a small combat, but it has a different tone compared to some of the more aggressive corruption scenes in the game.
⛪ Pregnant Nuns Content Finished
The content related to the pregnant nuns in Cold Nook has been fully added, giving us age-regression content (of course, inside the legal mark, nothing about lolicon or similar).
🐀 Gym Rats in Thamora
I also finished expanding some rat content in Thamora outside Agua Fría.
GYM RATS.
This is separate from the main Agua Fría rat girl storyline, but still connected thematically to the rat transformation content that many people enjoyed in Version 0.5.0.
🐀 New Enemy: Gym Rat
A new enemy has been added: Gym Rat.
Skitter Step
Gnawing Bite
Filthy Scratch
Cornered Frenzy
Basic Attack
The Gym Rat can also drop:
Rat Milk
Scavenger Hood
🎭 New Enemy: Mime Girl
A new mime-themed enemy has also been added: Mime Girl.
New skills:
Invisible Wall
Trapped in the Box
Mocking Reflection
Silent Slap
Curtain Call
Basic Attack
🎈 New Weapon: Balloon Sword
A new weapon has been added:
Balloon Sword
This weapon is especially useful for farming sheep Elixirs. It is a silly weapon, but it should be helpful for players who want to farm that content more easily.
🛠️ Bug Fixes and Adjustments
A lot of bug fixing was also done this week.
As usual, I have been mentioning several of these fixes in the Discord server while working on them.
Some of the fixes include correcting bugs, adjusting weapon issues, and fixing incorrect weapon states.
Griska and Grazga should no longer appear during scenes where they are not supposed to be present.
The bear woman should no longer freeze the game when the player has companions.
The scene after Lulu Ranch should no longer freeze either.
⚔️ Weapon Adjustments
Several weapons were adjusted this week, including fixes related to their elements, states, or general behavior.
The affected weapons include:
Misha’s Rapier
Reef Cutter Dagger (Water)
Ashbone Blade (Fire)
Whalebone Harpoon (Water)
Talon Dagger (Fire)
Venomfang Pike (Toxic)
Moonhex Rod (Darkness)
Dredge Hook (Water)
These changes should help make the weapons behave more consistently with their intended effects.
I want to sincerely apologize because I feel like this week was not as productive as I would have liked. I wanted to focus much more on the game, but this was one of those weeks when I sat down to work and ended up procrastinating much more than I wanted to.
Whenever this happens, I end up feeling frustrated with myself because I know I could have done more development than I actually did. Even so, progress was made, new content was implemented, bugs were fixed, new enemies were added, and several scenes are now properly in the game.
Thank you very much for your patience, your support, and your understanding.
I truly appreciate all of you, and I will keep doing my best to make Version 0.5.10 a fun update💜