Katara, Toph and Asami updates - New tests, improved renders and character polish (NSFW)
Hi guys!!
Today’s update focuses on new animation tests, character refinements, and visual improvements across several ongoing projects.
This week we explored new animation concepts using the base models, continued improving Katara and Toph’s scene with better rendering and presentation, and finalized additional work on Asami, including outfit variations and material improvements.
We started with a brand new animation test using the base models.
These are early previews intended to evaluate movement, timing, camera angles, and overall scene composition before applying the same ideas to future character projects.
We also experimented with a new pose setup involving two characters.
This type of testing helps us explore new animation possibilities and expand the variety of movements available for future scenes.
Here is a closer look at one of the scene props used during these tests.
Returning to Katara and Toph, the latest render includes improvements to facial expressions, lighting, physics, and camera presentation.
If you'd like to watch the version with audio, it is available in the files inside the Toph & Katara MP4 folder.
We also continued testing another animation setup using the base models from several different angles.
Additional refinements are still planned, and we're exploring alternative camera perspectives to improve the final result.
Moving on to Asami, her character setup received further improvements and now includes three outfit variations.
We also tested a new body material effect.
The interaction between the material and the lighting creates a much stronger visual result and helps the character stand out more naturally in the scene.
Thank you all for following the progress and supporting these projects. Every update helps us push the quality further, and we’re excited to share more improvements with you soon.