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Korra and Asami progress - New animation tests and model refinements (NSFW)

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Korra and Asami progress - New animation tests and model refinements (NSFW)
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Hi guys!!

Today’s update focuses on new animation tests, improvements to the anime-style base model, and early presentation concepts for several Battle Maidens characters.

This week we continued refining Korra and Asami, explored major upgrades to the anime base model, and began developing new presentation sequences that could be used to introduce characters such as Maria and Grace in a more dynamic and immersive way.

We start with the first look at the Korra and Asami animation.

As you can see, we explored multiple camera angles and viewpoints to evaluate the scene from different perspectives. There are still several details left to polish, but the overall direction is already taking shape.

At the same time, we continued testing solutions for the anime base model.

The head was reorganized, a new mesh was implemented, and the texture workflow was adjusted to better match the anime-inspired style we are aiming for.

We also started developing a new animation concept using the base model, which will later be adapted for Maria.

The idea is to create a character introduction sequence featuring information such as height, weight, record, statistics, and other details that help present the character before entering a scene.

Here is a look at the anime base model test.

The goal is to eventually replicate these improvements across all anime-style characters, including both materials and shading systems.

The line work improved significantly and the overall result feels much cleaner.

One of the most important adjustments was refining the facial shadows, which helped the character maintain a stronger anime appearance.

We also began exploring new presentation sequences for Grace and Maria.

Since these concepts are still in the early stages, they are currently using the base models while we continue developing the final versions.

And finally, here is a new look at Grace.

Some adjustments are still planned, particularly around the body proportions, but the lighting improvements and anime-style updates are already producing very promising results.

With this stage completed, we are getting much closer to starting the final animation work.

Thank you all for the continued support and for following the progress of these projects.

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BeatCrisis PATREON 579 favs
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POSTEDJun 19, 2026
ARCHIVEDJun 19, 2026
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