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BM progress - Grace's training arena and Maria animation update (NSFW)

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BM progress - Grace's training arena and Maria animation update (NSFW)
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Hi guys!!

Today's update continues our work on Battle Maidens, with new progress on Grace's animation, environment development, and several improvements to Maria's training sequence.

This week we focused on polishing Grace's animation by refining her model, shaders, lighting, and presentation. We also started building her dedicated training arena, while Maria received additional updates to her training animation, environment, and physics.

We continue with Grace's progress.

This is the latest animation test incorporating the newest improvements we've been making over the past few days. The overall movement is becoming much cleaner, and each revision helps us get closer to the quality we're aiming for.

After reviewing the latest version, several adjustments were requested.

The character's feet should stay properly grounded throughout the animation, and some scene elements will receive a more natural redesign to better match the overall visual style.

Next, we started building a dedicated training ring for Grace.

This environment will be separate from the main arena and is intended to give her animations their own identity while maintaining the Battle Maidens aesthetic.

We also began working on Grace's character introduction.

This is one of the first presentation layouts. It still needs additional background work and interface elements, but the overall concept is already taking shape.

Grace's model also received another important update.

The body shader was refined, several mesh adjustments were made, and the character continues to be optimized so future animations and simulations integrate more naturally.

Here is another preview of the environment.

Although the materials were still being organized during these renders, the updated art direction already gives the scene a much stronger anime-inspired appearance.

We also tested how both animation sequences transition into one another.

Following this review, a few corrections were requested for the ending pose to make the transition feel smoother.

Returning to Maria, we continued working on a new training animation.

Several adjustments were made so the movement feels cleaner and more natural throughout the sequence.

Additional refinements are planned for the rope animation to improve its motion and interaction.

The training environment itself has also been organized and is now ready for the next stage of production.

Maria's movement and physics continue to improve, especially during the jumping sequence, resulting in a more fluid animation overall.

Finally, Grace received another lighting pass, along with additional adjustments to her body rig and overall presentation.

Thanks again for all your support. The Battle Maidens character updates continue to move forward every week, and we're looking forward to showing you even more progress very soon.Stay tuned for more Lisa comic content.More exclusive content here:

BeatCrisis PATREON 603 favs
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POSTEDJul 2, 2026
ARCHIVEDJul 2, 2026
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