Maria & Supergirl Development update – New animations and character refinements (NSFW)
Today's update focuses on refining Maria's animation set while introducing the latest progress on Supergirl. We've been polishing character movement, expressions, lighting, and presentation, bringing both projects much closer to their next milestone.
This week we completed two key animation sequences for Maria, improved transitions between them, and continued building Supergirl with new poses, facial expressions, lighting, physics, and presentation renders. We also prepared several promotional poses as we continue expanding the project.
We continued refining Maria's animation.
Two important sequences are now nearly complete. One represents her victory animation, while the other shows an alternate outcome after missing the rope. The next step is making sure both sequences connect naturally with the animation where she starts again, creating a smooth gameplay loop.
We also continued working on Supergirl from My Adventures with Superman.
Her model is now almost complete, with only a few final adjustments remaining. One of the upcoming refinements will be updating her eyebrows to better match the overall style.
These are some of the first poses that will be used as the foundation for future animations, shown from different perspectives.
Here is a more complete preview of Supergirl, showcasing her movement tests and updated character presentation.
Returning to Maria, her victory animation received another visual pass.
She is now wearing her combat outfit, and the lighting has been improved to better highlight the final presentation.
Here is another look at Supergirl in action.
This version introduces updated posing, improved physics, and refined lighting that brings the character much closer to the visual quality we're aiming for.
We also completed a new facial animation pass, adding expressions that give the character much more personality.
The version with audio is available in the project files.
Additional adjustments were made to her leg positioning
Finally, while working on the character, we also created a collection of new poses that will be useful for future renders, promotional artwork, and animation planning.
Thank you all for your continued support and for following the development every week. We're excited to keep refining these characters and to share even more progress with you in the coming updates.