Hi all! We're back with another hotfix that should, SHOULD, finally fix some pretty big issues AND make a significant portion of the new dialogue we wrote... actually available. Whoops! Turns out some of the new flags we added either just didn't trigger, or soft locked the game. We would prefer that to not happen. What this means is about 50ish of the lines we added should now proc, particularly all the new progression-linked dialogue. And this should mean the deal conversations will happen more, since... that was like, half of them. lol.
We also cut a little trailer, for fun, featuring a couple of our favorite new lines and effects. Check it out above and feel free to share with your friends so they'll play our game :^)
We've also put together a feedback survey for this update with a few basic questions. We'd love if you'd play a round or two of this latest version before filling it out, but if you've played a lot of the previous versions of this update, we'd still like to hear from you. It's embarrassing how long it took me to realize we could attach the public version of an update to posts for you guys rather than make you download it from itchio. You're just as welcome to respond to the survey if you play the public build!
Thank you for your patience as we've (and be we I mean entirely Leo) squashed all these bugs. We really hope this is the last time before we can start working on and posting about the next update (which we will be VIGOROUSLY testing before release to prevent this happening again, lol)
--TT
Changelog
Fixes
Improved performance for over time play
Fixed particle effect related bugs
Fixed casino particle effect related bugs
Fixed softlock related to the Deal phase
Fixed issue with dialogs related to save data
Fixed Typos