Devlog #20 - I thought margaritas had water in it but I was thinking of mojitos
Stay tuned for a Joker's Trip update and a wonderful cocktail recipe!
Haha, Christ.
Hi, it's me, Leo, dev. It's been a little wacky around here. I do think everyone here is cool, and completely understanding that a single dev working on a game is a tough challenge, and for that I am grateful.
First off, progress on the game is happening! Do not sweat that. In fact I'll be talking about some cool new booze related bonuses in a minute.
Second off, life happens a lot. But recently some kind words from unexpected places motivated me greatly. Thanks to the recent Sickos Collection, comments on Field Report: Raptorian, and some really nice walks in the park reminded me I'm in full control of how I spend my time and energy, and I wanted to put it into what I love doing.
Making horny video games :)
So without further ado, a quick preview!
May I take your order? We've got a menu for the drinks! You might be thinking, 3 pages of 7 drinks, jeez, that must mean there's 21 drinks or somethin'...and you'd be right. On top of the original 6 (albeit one is literally water that does nothing) we added 15 drinks. You can choose which is your active from this menu by visiting the bar and clicking on, get this, the bar. In future updates that add more progression, I plan on making the player buy charges with the Joker's Trip Funbucks you gain from playing. Some of these abilities seem useless (why would you give a gambler a high hand?) and others are so good they are unlocked by completing a gambler's base route (let's just call the crowd whenever, why not!).
So how does one attain said drinks? When you unlock a convo with a gambler–Wait sorry, let's go back even more. So when you play the game Joker's Trip, there's a lot of fun dialog you can get by being in certain sexy scenarios.
You get bar convos from playing the game! Every time you play, there’s a chance you’ll encounter rare dialogue that triggers a new bar scene. These can range from meeting a character for the first time, to them saying the right thing while getting fingered by the crowd. You can also unlock bar scenes from progressing a gambler through all their suit CGs, so watch out for that!
Ok, now. You go and have a convo, the character will naturally order a drink. And as the bartender, Joker shall provide. Once Joker's served a drink, he can select it from the drink menu for the next time you play a round of blackjack! This also leads to some balancing. The really good abilities are tied to rare scenarios or progressing a character past their King scene.
Originally you'd have to mix the drink yourself first. Every time you want to use one. Buuuut after a Lot of discussion with TT about how this update should work, what the bar should deliver, and etc, I decided that a mixing minigame was kinda just padding? So you fail it, and then don't get the convo? Ok? So instead, when you do a convo or unlock a new drink, you don't just get the ability to use in game, but also a real life recipe!
I hired my mixologist pal Andy Las Vegas to come up with recipes for the cocktails so you, the adult playing this game, can make some cocktails in real life! For this update it'll just be the original five cocktails, and more recipes will be added once he has more bandwidth to come up with more concoctions. [Also please be the drinking age and drink responsibly if you make these thanks]
Mama mia that's a lot of stuff. I've also made Another fucking dialog tool to edit the bar convos, which works for the cg dialogs as well, but I'll skip making another post about a God Damn Dialog Tool Oh My God…that being said. It uses some tech and UI that's significantly more streamlined and all around faster and less buggy, so in the future I'll be combining the dialog tools into One really good tool, to add to the future modding support.
Thank you again for all the support in making Joker's Trip happen! I'm back on a roll and happy to serve the people a frosty can of Adult Gaming :)
-LG