I started a sketch recently and as I worked on it, I felt that it would work really well for an animation, especially since I wanted something slightly different to follow up my recent animated YCH from January. Since then I've figured out a method for dynamic shadows and some more sophisticated physics that shouldn't interfere with slotting in other characters when I open this up for slots. There's things that could use some work of course but I figured I'd share some progress on the mode and the concept sketch that led me to starting it!