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Here is an update on the animation I’m currently working on.

I’m working on multiple scenes simultaneously, and the first scene is now nearly complete. (The video attached to the post is the first scene.) I plan to go back and polish the finer details once all the other scenes are finished. As for the remaining scenes, I’ve already blocked out the rough poses and compositions, so I think I’ll be able to wrap them up pretty quickly.

Once the animation work is done, I’ll need to start on the simulations. Thanks to plenty of practice and experience with this, I don’t expect any major issues there.

I am doing my absolute best to finish everything within this month if possible. My current goal is to finish the animation by next week and wrap up the simulations by the following week.

After that, I’ll be moving on to the rendering phase, which is actually my biggest concern right now. Based on my current calculations, rendering will take a minimum of 350 hours. If I need to add extra lighting work, it could take even longer, which would significantly delay the upload of the final video. I’m currently pondering how to approach this. I'm aiming for a video length of about 5 minutes, but it might be shortened considerably depending on how the situation plays out.

For now, I will focus entirely on getting the animation done.

Thank you so much, as always, for your ongoing support!

Opusnine PATREON 497 favs
VIEWS1
FILES5 files
POSTEDJul 4, 2026
ARCHIVEDJul 4, 2026