DESCRIPTION
This was a quicky project--only a few hours of work--but PhysicsFS now works on the Nintendo Switch!
Same rules as SDL apply: if you are a registered Nintendo developer with Switch access, hit me up for source code!
I needed this ported to get a test game running, so I knocked this out last night. The nice thing about PhysicsFS's structure is you can just drop all the source code into a new project and it'll do the right thing without any fuss, and you just have to fill in a little bit of platform-specific code in one file, like we do for Windows or Apple or WinRT or Unix or POSIX or OS/2 or Haiku or QNX...adding one more wasn't a big deal.
This project is done now, moving on to other things!