Hello!
We hope you had a wonderful Christmas and a great start to the new year 🙂The last release was very successful, and we’re happy to welcome so many new supporters!
The next update is already in the works. It will include:
two new animated scenes
the goblin cave becoming repeatable
So this will be a smaller update, but we’re aiming to have it finished... soon. In parallel, I’d like to focus more on finishing the reworked starting zones.
The two new scenes will be tendril scenes at the blocked mine entrance in the farm area!
Ariana must “satisfy” the tendrils to clear the blockage. Each scene removes part of them, and after three or four encounters the path opens up.
The first scene will be a tendril blowjob. But don't worry. The second scene is already more hardcore :D
After coming in her mouth the tendrils want more :D
This drawing isn’t fully optimized yet.
We plan to add different types of tendrils.
The largest variant is intended to be comparable in size to the hobgoblin’s dick from the final scene in the goblin cave.
Ariana will also receive a wider range of facial expressions.
At the moment, the proportions of her breasts and legs are still a bit off. We’ll be adjusting size and shape to improve the overall look.
How do you like it? :D
We are not 100% sure what you will find inside the mine. Any wishes or ideas? :-)
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In parallel, we are working on the starting zones.
A new city area will be added, designed to feel more urban than the village. The orgy hall will be relocated to this city. Ariana will infiltrate it by disguising herself as a soldier.
The GRAND Inquisitor will hold a short speech there, introducing the player to the overarching story.
This speech will be presented through cutscene-style illustrations that are currently in the making.The idea is that Ariana is standing in the second row of soldiers, listening to the Inquisitor’s speech.
These cutscene-style illustrations will use a different art style than the rest of the drawings in the game to make them stand out more.
Some of them are already in the game, for example during the start of the Necromancer quest. We’ve also prepared a few to create a small intro for the game.
I’m not sure if we’ve shared them here before, so here’s one of the intro illustrations to give you an idea of the art style.
How you like it? See you soon! <3