It's been awhile since I compiled an update, so there's a lot. I'll run through everything since the last compiled post, but most of it is contained class updates:
Warden v1.3 - This is still in the early days, so for folks that want something more refined sit tight to till 1.3.1 - the editor and first rounds of playtesting are working as we speak, but it brings FOUR new subclasses in the wake of the Ironmonger, with the Dragon Soul, Timetwister, Astral Guardian, and Bone Binder subclasses.
Spellblade v1.1 - This seemed like a massive update until the Warden update came in, but this has brought 3 new subclasses on the heels of Mage Hunter with Spellfist, Flying Sword, and Iceblade subclasses.
Battle System Alpha 2 - This is a sweeping overall to the Battle System as we get ready for the published version. Not quite finished yet, but much improved from Alpha 1, and currently being playtested, it tweaks and rebalances the math for better scaling, more control over the flow of battle from the DM and player sides, and better class balance, incorporating short rests into the flow of battle through intermissions.
Spellblade has the PDF version up on the website already, while Warden's will be updated once the editor has removed some of my gibberish from it. Battle System Alpha 2 will probably not get a PDF until the KCLL draft, which should be coming in the next month or two - getting into the final stages of the stretch goal content here and I can get hammering away at it.
All in all, that's quite a lot of new stuff. Coming for this month we have:
Voidwatcher/Witch Doctor update for the Occutltist. Probably next thing in queue.
Blood Magic Expansion update. Adding in the Spellblade's blood magic subclass.
Feat Compendium Update. Flesh out the Weapon Feats and a minor update to the existing feats with a few months of playtesting.
Time & Gravity Spells (KS Voter's choice update) + Esoteric Spells 3 (a round up of all the new spells I've made for various subclasses and like).
As always, cannot guarantee all of those will be in the next month, but that's the plan. You can stay tuned here or drop by the Drafting Room on Discord to see the draft versions as they roll off the press.
Always feel free to reach out if you have any questions or thoughts! There's a lot of playtesting and new content going out, but always happy to hear thoughts and feedback.
All the best,
-Kibbles