Greetings. It's me.
This week I've been working on particles (both regular particles and COOM), designing level effects similar to character curses and blessings, loot generators, and entity components along with their proper and scalable communication. And UIs. And cooming animations.
I mentioned earlier that I plan to release a playable update this month, and that's still possible. However, if I don't manage to release it before January 31st, I'll make a post on that day or earlier (instead of the usual Sunday) with an updated estimate. Even if it does get delayed, it shouldn't be by much. For the first time, I feel genuinely optimistic about it.
Next week I plan to put everything I broke back together and finish all the cooming animations and particles. And hopefully release a playable update.
That's all for today. Thank you for your support. Until next time!