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Progress update... 🐰

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Since most of Claire's art was pretty much done, I spent the last days focusing on Jeannette's art stuff and technical aspects of the game.

🎨 About art:

I finished art from both Jeannette's scenes. I am still not convinced by the results but it will stay like that for now apart from little changes.

I tried to apply a new method for painting the scenes since I normally spend a lot of time on little details that don't make a big difference, which could be very problematic once I start making animations. 

I drew some dialogue sprites for Jeannette and made some expression variations.

🔧 About game logic:

Since the side panel was added, I felt like I needed an input system that would handle everything from a single script. I ended up making a finite state machine, so there shouldn't be much problems related to undesirable inputs in dialogues, scenes, menus, etc.

Fixed some text/graphic problems that were happening on lower resolution screens.

Made the social panel functional, so now you can check the "relationship" status with characters.

Added mouse inputs, so now you can play with keyboard (WASD, E, Q) or the mouse (left/right/middle click, scroll)

Version 0.2.0 will be out next week. I haven’t decided on the exact day yet. I'll figure it out tomorrow or the day after and will make a post about it. Ty! 🐮

JWAFF PATREON 74 favs
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POSTEDApr 24, 2025
ARCHIVEDApr 24, 2025