Hi, since the 0.3 version was already "done" I started working on new stuff and expect to finish the next update a little faster. I've been working mostly on game logic and have made several changes.
Interaction "menu".
Some objects in the world need to have different options when interacting, so I worked on the ones that felt necessary for now: locations, characters, bed (advance time).
Request option.
When interacting with characters in free roam you should be able to request some stuff depending on things like story progression, relationship, and other stuff that still doesn't exist. I've been testing a very basic scene/node that handles the animation from one of the latest events for Claire. It's still very basic because I still need to figure out how the game will handle multiple animations since it's supposed to have several options per character. Ideally, all characters will have the same amount of "request" options.
Free roam dialogues.
I've finally started testing the Dialogue manager plugin and have changed how chats work in free roam. Ideally, I will switch completely for a system that works together with this plugin so I can have more control over how the dialogues work.
Dynamic Color Transitions.
Transitions between locations are now colored depending on the daytime! I made an animation to go with the transition, but it looked really bad so I'll probably work on that again one of these days I guess.
Systems rework.
I have reworked several systems since they were getting too messy.
New characters?
I expect to introduce two new characters in the next update. I'm still not completely happy with the designs so I'll work on them a bit more... but I'm never 100% happy with anything art related so they'll probably stay pretty much like this. What I'm really unsure about is their clothing so I'll make a poll in 3 - 4 days.
Problem with Claire...
There's something wrong about Claire design that has been bugging me for a while. The main problem is that she doesn't look old. Also, drawing her in some angles is really difficult for me because of the shapes of their hair mostly, so I've been experimenting with some different styles. I haven't decided anything yet but this has to be done 100%.
Ty 🐮