Hi, first of all just wanna say sorry about the late update but I had some personal stuff going on plus college has been fkn me hard in the ass 🐔 so it was a lil difficult to find time to even make a post.
About new characters
Anyway, like I said in some earlier posts, this update was going to be about the new characters. I already had some designs for them, but they didn’t feel good enough, so I decided to redo them. These are the new ones.
Player animation
I started working on the player animation in the game and it took me more time than I would've liked tbh. I thought I could reuse something I made for the first game release (the right one), but it looked horrible and didn't fit with the current state of the game. Then I tried making a new animation in a 3/4 perspective, but that looked terrible too, so I gave up on it. Since I didn't want to waste more time, I kept it simple and made a basic side-view walking animation and also a static one. In the process I ended up making a lil redesign and I think it looks better than I expected at first tbh.
In game character design
Since I had the new character designs, I decided to work on how they look in-game.
This is how they would look compared to the old Claire.
About the release date
With this integrated in the game and the introduction scene finished I could set a release date pretty soon. But tbh I wouldn't like to release an update that feels like there's no real "new content" other than the new characters just being around. That being said, I've been working on some "interesting" actions you could do in-game with Claire but it'll take more time to fully integrate them into the engine. I'm gonna try putting together some examples and make a poll about it if possible.
POLL POLL POLL
Since the last poll ended in a tie and I finally made Emily's ingame design, I think it's a good time to choose her default outfit. As I said in the last one, it's more about the style of clothing than the colors.
This one will last only 3 days because I need to make the larger version.
Ty 🐮