We finished the new animated scene 🎬❤️
And this time... there was a LOT to do. Maybe too much. The artist even decided to make pov variants too, because apparently we have INFINITE TIME and no one is allowed to rest!
Please stop.
Right now, the main focus is connecting everything together. We also had to rework one interaction by adding entirely new scenes, because we felt the original version was becoming a bit too heavy to read.
This is something we try to avoid, especially during lore-heavy or lesson like moments. If a scene is only text for too long, even with sprites on screen, it can start to feel like a wall of dialogue. Sprites help, but after a while they are not enough by themselves!
So instead, we are trying to make those moments more visual. By turning parts of what characters explain into images, small cues, and scene changes, the dialogue feels more alive and easier to follow. The goal is to keep important information clear without making it feel like the player is reading a textbook!
Now we are getting to one of the most interesting parts of the Chapter 1 rework: the arrival at the Academy.
We want this section to feel more cinematic and a bit more adventure like, instead of being just a simple transition into the school. We still need to fully lay out how everything will play out, but we already have some ideas that should also give more context about the world the story takes place in!
After that, we will continue connecting the scenes we have made for Chapter 4, adding the necessary flags, and making sure choices are properly tracked.
And yes, even if you did not notice it, a lot can already change in the Academy based on your choices in Chapter 3. Entire dialogues and scenes can shift depending on what you did before!
Just because you unlocked all the CGs does not mean you have seen everything ❤️