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Unbind Update 2026_06_24

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DESCRIPTION

Working on adding some some vfx and making the game more challenging. I didnt test much so it might be a bit too difficult or hard but its the nature of the program I guess.

Changelog

Explosion ability range reduced, cooldown increased

Shot cooldown increased

Slice ability range reduced, cooldown increased

Megalazor replaced with Reveal

Traps are now completely invisible. Using reveal will make them appear just like before.

All level enemy spawns significantly increased

Fixed a bug where the floor wouldnt get reset when starting a new game because I kinda forgor to reset that field

Added totally rad new visual effects to abilities

I might work towards a health system because idk having a lot of enemies on a level feels a bit too much clutter and maybe it might be time to make them stronger.

Ill just put a poll down bellow and see what people are more interested in.

OpTheFlavour PATREON 57 favs
VIEWS1
FILES1 file
POSTEDJun 24, 2026
ARCHIVEDJun 24, 2026