With this addition, officially the game has 50 debuffs!(some debuffs count as 2 or 3 so its not really 50 :P) That means theres no way im checking each combination... If I do the math the total number of combinations is somewhat between a million and a quadrillion. You could switch to different combinations of debuffs every second and it would take millions of years!
Changelog
1 new enemy in the robot level
2 enemies from the Fox Haus moved to the robot level
1 new enemy in the Fox haus
1 new outfit
Traps are now more visible when revealed
Increased the amount of times the player can move in latex pools from 3 to 6
The storekeeper has been bonked for hiding the debuff tab
The new enemy in the robot level has a few sprites I need to adjust later, next update will address that.
Hotfix
Fixed an issue where some debuffs would disable movement