Adding 2 very important mechanics that have been requested by lots of people. And also a new enemy for the fox level.
Additionally, ive optimized some textures for android so I hope performance improves for mobile devices and in general.
Changelog
Added 1 enemy to the fox haus. That enemy will now be the main trap in the fox haus. This enemy has a special debuff property that makes J disobey directions given.
Added a stun mechanic. Filling the bar all the way will stun J for a number of turns (its set to 3 for now). After recovering from the stun the bar will return to 0.
Some debuffs will not let the stun trigger.
Added some compression levels to the map textures and icons so the game can run better on lower end devices. These changes depend on your video settings in-game.
Minor UI fix on the main menu.
Please try out the new mechanics~ I havent tried them out a lot so some errors might show up.
Hotfix
Fixed a bug that would stunlock the player
Fixed the pump debuff sprite for outfits with a collar