As it's been (almost) a month since the demo's release, I figured it'd be fair to sum up what I've managed to add to the game in that month, and what's yet to come (within this update alone).The things I've finished so far: -Expansion of the forest area -A new village filled with completely optional side content (including many potential scenes) -Basics of a crafting(alchemy) system -Many new spells(though some of the strongest ones will appear even further down the line) -The lower slum camp, with several completely different ways of getting out of there, each with it's own unique scenes, locations and npcs-The (occasionally used) new character portraits -Outside area for all of East District and Upper Slum As for the stuff that I'd like to finish before starting with testing: -Inside areas for the aforementioned (obviously)-One more story area within the forest (not spoiling what :v) -The remaining part of the storyline once you get back to the city (it won't fully branch out yet, but it'll tease you the possibilities)-Side quests and interactions with new side characters, some with possible fetish scenes -A few ,,meanwhile" cutscenes like the ones in demo - editing the demo cutscenes to add the transparent portraits for some character introductions there That about covers it. There's obviously some other things that belong in both brackets, like the new arena location and more interactions using the Indimidation system, with some special stuff happening if it's either very high or very low. Those are being written and expanded as I design more stuff both inside and outside of the city.If you feel like there should be something crucial added to that list, let me know. (I might've simply forgotten to write it down.)