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"Santa Lucia" Build 17 Now Available!

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"Santa Lucia" Build 17 Now Available!
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https://stormsingerstudios.itch.io/santa-lucia

Alright everyone, this is it!

In this month’s build, we finally reach the long awaited route split!  Make your choices carefully, because from this point on you’ll be  locked in with a specific husbando!

Now that that’s out of the way, hoo boy. Let’s talk about the January  I had. I knew this was a make or break moment for the game, so I put  forth as much effort as I could muster to get everything done so nobody  was left hanging. Between having to deal with my grandfather’s death  earlier in the month, to the entirety of January being the single  hardest month at my day job in years (I work in the floral industry), I  had to put my nose to the grindstone some days to get everything I  needed to do done for SL. I can say, now that I’m at the other end of  everything, that this is probably the proudest moment I’ve had in the  development of the game.

Things for the cast are starting to come full circle. Expect some  major events to take place, including some that might leave you  speechless. I’ve been working towards the climax we see in this month’s  build since the game’s original release, and I honestly couldn’t be  happier with the results.

That being said, I may have overtapped my mana supply, so to speak.  Dev and I both agreed that we needed to take February off to recharge  ourselves. So much of the game has deviated from the original outlines I  had planned going forward, I’m gonna need to rewrite the vast majority  of it. That’s what I plan to do for the game right now: revise my  outlines given how the plot has organically developed over the past  year.

The expected month-to-month development cycle from here on is going to look like this: Carlos > Bryan > Carlos > Nate > repeat

I  will begin writing the first update for Carlos’s exclusive route  content soon, which means you’ll be able to play it on May 1st when  build 18 goes public.

Anyway, I hope you guys enjoy what we have in store for you. It’s been an honor and a privilege to tell you the story of Santa Lucia. Thank you for sticking with us! We’ll talk again soon!

~Dzahn

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Hey guys,

This update has been quite a journey for the both of us, and I have  to say, I’m pretty pleased with the results! You guys will remain the  final judges on that, of course.

We knew where we wanted the update to end, but weren’t sure we’d have  the time for it. Nonetheless, we pushed through, and were able to make  the deadline, the results being one of our biggest update yet (including  all the alternative options).

On my side, I was hard at work on several CGs for this update, as  well as reworking and retouching sprites. You’ll be able to see those  CGs while playing through this month’s build, but I have decided to keep  those sprites in the oven for just a little bit longer, as I want them  to be as polished as possible when I finally release them, which will  most likely be next build.

Until then, you all take care, -Dev

Build 17 Notes:

+ The rest of day 8 (which concludes the first act of Santa Lucia)

+ Finished adding choices to earlier branches with only one option

+ 3 new songs added

+ 4 new CGs

+ A fix to an old CG

+ Bug with the opening vid skip button fixed

+ Assorted typos fixed

If you're interested in checking out next month's build early, please consider supporting us! Every little bit helps! 

If you'd like a more direct line to us, we're usually active on our public Discord server: https://discord.gg/WTjM3S5

We hope you enjoy the build! ~ Dzahn & Dev

stormsingerstudios PATREON 98 favs
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POSTEDMar 1, 2021
ARCHIVEDJun 10, 2026