Hi everyone!
As part of the next update, I've been working on redesigning and improving the PvP combat experience in the game!
I've created a document with my collective thoughts on what I want to change, which you can find here
https://docs.google.com/document/d/1AIwEkaYVE6tWspNau_3zTeIZ3fmogqXdgqRAfq2wlRk/edit#heading=h.35bla4p863lt
Here are some highlights:
Players will be able to regain spell actions during encounters outside the dorms!
Spell actions will be much more useful and powerful PvP
Spells can no longer miss
It will be much more convenient and less costly to recover from spell effects
Encounters will be shorter
There are also plans to improve conjuration spells, but it may be necessary to implement those later. That said, the plans are to make conjuration spells that change players' outfits unpredictable on impact, according to a theme, similar to polymorph spells. You will still be able to conjure specific items, but the other method might be more convenient during combat because you just cast the spell and it does its thing. There are also plans to make it possible to hex defeated opponent's clothes. This won't help you during combat, but it will allow you to put insult to injury!
Please let me know what you think about the changes 🤗
Cheers,
Tinon