Making this post accessible for all tiers as I'm a bit behind schedule. Mostly because I decided to keep adding more and more features to this edit. xDAnyways, the Tobi Edit is now finally done and I've started working on a set of reveal renders. Still have plenty more poses I want to add, so I will most likely turn this into a short comic. Once I've gotten everything rendered and fixed anything I found broken on the rig/model, will I publish them. The female Rey shouldn't be far off either. Probably a day or two once I'm done with this tobi. A bit more if I decide to add any complex features to them like I did with this time.
Here's a short list of the main features this edit has to offer:
A toggle to choose between two dicks. They both have wetness sliders that can be individually controlled in multiple ways by either scaling or moving it.
A toggle so that you can choose between the normal tobi and a Viper Tobi. there is a separate toggle for if you want to have the fleshy bits to look like the in game ones on them.I also made a custom color option that works of Viper Tobis textures. You can change the color with the Hue, saturation and Value sliders.
The model also has a pretty detailed slit, anus, a Face-it facial rig and full ARP/custom animation rig.
They have a vore system that should make animating bulges a breeze. It's early days for this system of mine, so do let me know if you have any issues with it and I'll try to get em fixed asap.They also have fully modelled and rigged stomach and throat. So making seamless vore animations is possible with them.
If you have zero plans on using these features, I recommend deleting the stomach mesh/bones and modifiers from the base mesh. These slow down performance a bit, but in my testing, it was barely noticable.Anyways, hoping nothing major comes up tomorrow so that I can release them to the world by then. Excited to see what kinds of projects you all have in mind for em.Oh, and I will be making a female edit of him eventually. Just have some other stuff I need to get out of the way first. Like the 4 or so models I've started but never completed xD.