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Your opinion: on How Xsummer's gameplay should be played?

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Your opinion: on How Xsummer's gameplay should be played?
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Hi everyone!So, here’s the deal — up until now, Xsummer has had a map navigation system with clickable locations and objects for moving between places and triggering small side events.But since Xsummer is a multiple protagonist story, I’ve been feeling like this system can slow down the pacing and, for some players, even feel unnecessary or boring.

So i’m now thinking about switching the gameplay to a visual novel style that focuses purely on the story and choices:

You’ll choose which character’s POV to follow in order to reach the scenes you want as the story progresses.

You can skip any scenes or content from genres you’re not interested in.

I’ll also be adding a Gallery to the game, where you can revisit unlocked scenes and see which ones you might have missed based on your choices and how the story progressed.

So just to recap: if we keep the current system, the game will continue with map navigation and some point & click.If we change it, the game will progress automatically with the story, driven entirely by your choices.The poll will stay open until update 0.0.5 is public, so there’s plenty of time to gather enough votes for a clear decision.Also, please feel free to drop your thoughts in the comments.

Thank you all!!

Aureliquis PATREON 45 favs
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POSTEDAug 14, 2025
ARCHIVEDAug 14, 2025