Spoiler Warning: Before you listen to this episode, play Titanium Court. The game's currently available on Steam for PC/Mac. Trust me: you don't want to click play on this episode until you've rolled credits. You'll be glad you waited.
Welcome to the latest Games Club, a fledgling series in which I interview game makers about the entirety of their games, from the tutorial to the closing credits. Today, I’m talking with AP Thomson about their IGF Grand Prize-winning genre-hybrid, Titanium Court.
We discuss an early version of the game that had multiple courts to visit, the inspirations, including the obvious and not-so-obvious connections to Shakespeare, the music numbers, and the “right” versus “wrong” endings.
Want to chat more about the game? Hop in the comments on this episode’s Patreon post. Or join our Patreon group chat!