DESCRIPTION
I tried to recreate as close as possible the water shader from Half-Life and the player animations.
The physics are not the same, you can't dive because there's no need of doing that in this type of gameplay.
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I tried to recreate as close as possible the water shader from Half-Life and the player animations.
The physics are not the same, you can't dive because there's no need of doing that in this type of gameplay.