Greetings,
sorry for being a bit late again today, but I wanted to finish the 4K render above. I'll keep it a bit shorter this week. Last week I did some more experimenting with Blender. While I got clothes more or less working I'm still not satisfied with my progress in soft body physics (jiggle and bounce) I got it somehow working, but always with some trade-offs in quality which I don't like which isn't why I moved to Blender. So that's a bit frustrating that progress is still slow on that front.
I did some more clean-up work on my Unity backend in preparation for the steam release and I converted another environment to Blender as can be seen above.
Next week I'll try to focus to close some tasks that I've already started but not quite finished. I have a terrible work ethic at the moment jumping between to many tasks, like translations, the music player (found some bugs), steam integrations, story boarding for the first episodes of the new seasons while also starting to implement new engine features like a "Kinetic Novel" mode.
Kind regards,Marvellous Luantic