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Devlog #47 - Early game improvements

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Devlog #47 - Early game improvements
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Hey everyone!

During the development of v0.15, I've been revisiting some of the earlier parts of the game while already planning ahead for the Spiral Path. While doing that, I realized there were quite a few things that I could improve with everything I've learned over the past year.

So I've been reworking both the visuals and the writing for many of the early scenes, character paths, classes, and other events to make them feel more consistent with the quality of the game today.

There won't be any major story changes. The events will stay pretty much the same, but you'll notice improved dialogue, better pacing, and updated visuals throughout the beginning of the game.

The biggest change I'm making is condensing the first two in-game weeks into a single week. I always felt that the beginning of the game took a little too long before the Assignment was finally introduced, so I decided to tighten things up. From v0.15 onward, the story will get to the main events, character paths, and important choices much sooner, while still keeping all the world-building and character development that those early scenes are meant to provide.

I'll be attaching a few examples of the visual improvements coming in v0.15 so you can get a better idea of what I'm talking about.

I hope you like the changes!

The Assignment PATREON 52 favs
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FILES12 files
POSTEDJul 16, 2026
ARCHIVEDJul 16, 2026