Hello everyone, it’s Mitteymew.
It's been 3 months since this little demo popped up, and it's gone from one small battle to something resembling a proper game.
The progress I've made on this game has far exceeded my expectations, and that's only because of your staggering support. Thank you for an amazing 3 months!
I wanted to make this post not just to thank you, but to give you a clearer idea of where this project is heading.
Below are the main goals I’m working towards, split into short term, medium term, and long term plans.
Things may evolve (they usually do), but this is the current direction.
Short Term Goals
(Actively working on, coming soon)
Random Event Expansion
Time for random events to get an overhaul.
Nodes won’t just be mysterious question marks anymore, you’ll get visual hints about what you’re walking into.
The total number of events is increasing for more variety and surprises.
Random events will keep expanding over time, but this first overhaul is the focus of the next update.
Player-Side Sexual Attacks
That's right, it's finally time to give these cheeky women a taste of their own medicine.
Attacks from your men will have a chance to trigger a sexual attack scene, adding to the erotic intensity of the battle.
Medium Term Goals
(In early development, prioritized after short term goals)
A New Domain
The next domain is in the works.
This means:
New stages
New random events
New bosses
Interactions with your new companion, Mulberrie
Camp Raid Mechanic
You thought resting was safe?
Think again.
The rest mechanic was introduced with something darker in mind. Sneaky ladies may attempt to raid your camp while you sleep, creating risky, chaotic encounters where your valuables (and dignity) are on the line.
Domination marks!
These little markings symbolize how confident your companion is in their hold over you.
This will impact the random event encounters you receive with them,
however, there are plans to further expand the effect of domination marks, such as impacting the battles themselves.
Due to their evolving nature, the domination marks may never fully be finished until the game is done (similar to random events.)
Long Term Goals
(Future plans and expansions)
Animated Scenes
I’ve always wanted to add animated scenes to the game.
Right now, my hardware isn’t quite powerful enough to create the kind of animations I’d actually be satisfied with, and hand-crafting them at a large scale would take a lot of development time.
But if support for the project continues growing the way it has been, upgrading and investing in my setup for animated content is absolutely something I’d love to do.
In other words… the more this game grows, the bigger and more polished it can become.
Side Quest Domains
Once the main story reaches a strong, comfortable state, I plan to introduce optional side domains that explore more niche tastes (femboys, furries, and other interests.)
Finishing the Game
The main story is largely planned out, but the scale of the world keeps expanding as support grows.
This just means that the final shape of the game will be refined carefully over time to make sure it feels complete and satisfying.
This roadmap is meant to give you insight into the direction of the project. Some goals may change or evolve as development continues.
Once again, thank you for the support. This wouldn't be possible without you.
I’m excited to see how far we can take this project.
Until next time!