- IMPORTANT! PLEASE READ BEFORE YOU INSTALL - For "Old Map Types" only (for SP/Story mode)
IMPORTANT REQUIREMENTS for SP/STORY MODE
Please install the following before installing any of my maps for SP.
Below are the requirements to install my maps for SP/STORY MODE. You just need to install these one time then all my future maps will be compatible with them.
FOR STORY MODE/ SINGLE PLAYER:
1.) Map Editor : https://www.gta5-mods.com/scripts/map-editor
(This is mainly for Autoloadmaps folder in scripts folder so cars don't fall through the floor.)
2.) Map Builder v2.2.3 Download it here ---> http://bit.ly/3TdxGdU ( Note: You might have issues with my maps if you use a different version) - If you have a different version installed you need to remove it from your DLC folder and then install this one.
- This one is an OIV so just drag and drop in OpenIV then install.
Also, make sure you have these updated after you install Map Builder. gameconfig.xml file, PackfileLimitAdjuster, and your HeapAdjuster
3.) Increased props pack part 1
Download it here ---> https://www.gta5-mods.com/tools/increased-props-add-on
- This one is an OIV so just drag and drop in OpenIV then install.
- Once the OIV is installed just add this line to your dlclist.xml:
dlcpacks:/increasedprops/
4.) MINIGAME PROPS
Download it here ---> http://bit.ly/3ZIdhjh
Once the "minigame" zip file is downloaded, extract the folder named "minigame" then drag and drop its content in the following pathfile:
Grand Theft Auto V\mods\x64c.rpf\levels\gta5\props\lev_des\v_minigame.rpf\
If you don't have a "x64c.rpf" file in your mods folder yet, copy one.
If you're having trouble installing this look here ---> https://www.patreon.com/posts/minigame-install-72470774
IMPORTANT NOTE for SP: I've tested my maps with only the mods above installed, so if you're experiencing any issues it could be either your other mods, wrong gameconfig.xml file, wrong PackfileLimitAdjuster, or your HeapAdjuster, ect.
FYI: If you have another creators maps installed at the same time as mine you could have texture issues as we use some of the same objects but use different textures for them, so the maps might not look right. To make sure you have the right textures you can watch my YouTube walk through videos of my maps here ---> http://bit.ly/3UrnxJQ